A small team with big ambitions — building the arcade games we always wanted to play.
C4games was founded in 2022 by a group of lifelong gamers who believed mobile games deserved the same passion and polish as console titles. What started as a side project quickly became a full-time mission.
Our debut title, Snake Blaster, proved that tight arcade mechanics and bold visual design could thrive on mobile. Today we're expanding our portfolio across multiple genres while staying true to our core: games that are easy to pick up and impossible to put down.
To create unforgettable mobile gaming experiences that spark joy, challenge skill, and bring people together.
Every design decision starts with the player experience. Fun is non-negotiable.
We push creative boundaries and aren't afraid to try bold new ideas.
Our players shape our games. We build in the open and listen constantly.
C4games is born. Development begins on Snake Blaster.
Our debut title hits Google Play and quickly gains a loyal player base.
Snake Blaster crosses 1M downloads worldwide. Expansion content ships.
PaCc and Bomber Maze Blast launches on Steam, expanding C4games to PC.
Small team, huge passion. Here's who makes the magic happen.
Engine architect and gameplay systems designer.
Visual identity, UI design, and animation lead.
Music composition and SFX for all C4games titles.
Player support, social media, and community events.